Thursday, 12 July 2012

java byte code is an input to Java Virtual Machine.


Java Virtual Machine, or JVM as its name suggest is a “virtual” computer that resides in the “real” computer as a software process. JVM gives Java the flexibility of platform independence. Let us see first how exactly Java program is created, compiled and executed.


Java code is written in .java file. This code contains one or more Java language attributes like Classes, Methods, Variable, Objects etc. Javac is used to compile this code and to generate .class file. Class file is also known as “byte code“. The name byte code is given may be because of the structure of the instruction set of Java program. We will see more about the instruction set later in this tutorial. Java byte code is an input to Java Virtual Machine. JVM read this code and interpret it and executes the program.






Java Virtual Machine
Java Virtual Machine like its real counter part, executes the program and generate output. To execute any code, JVM utilizes different components.

JVM is divided into several components like the stack, the garbage-collected heap, the registers and the method area. Let us see diagram representation of JVM.






The Stack
Stack in Java virtual machine stores various method arguements as well as the local variables of any method. Stack also keep track of each an every method invocation. This is called Stack Frame. There are three registers thats help in stack manipulation. They are vars, frame, optop. This registers points to different parts of current Stack.

There are three sections in Java stack frame:

Local Variables
The local variables section contains all the local variables being used by the current method invocation. It is pointed to by the vars register.

Execution Environment
The execution environment section is used to maintain the operations of the stack itself. It is pointed to by the frame register.

Operand Stack
The operand stack is used as a work space by bytecode instructions. It is here that the parameters for bytecode instructions are placed, and results of bytecode instructions are found. The top of the operand stack is pointed to by the optop register.


Method Area
This is the area where bytecodes reside. The program counter points to some byte in the method area. It always keep tracks of the current instruction which is being executed (interpreted). After execution of an instruction, the JVM sets the PC to next instruction. Method area is shared among all the threads of a process. Hence if more then one threads are accessing any specific method or any instructions, synchorization is needed. Synchronization in JVM is acheived through Monitors.

Garbage-collected Heap
The Garbage-collected Heap is where the objects in Java programs are stored. Whenever we allocate an object using new operator, the heap comes into picture and memory is allocated from there. Unlike C++, Java does not have free operator to free any previously allocated memory. Java does this automatically using Garbage collection mechanism. Till Java 6.0, mark and sweep algorithm is used as a garbage collection logic. Remember that the local object reference resides on Stack but the actual object resides in Heap only. Also, arrays in Java are objects, hence they also resides in Garbage-collected Heap.




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